Apr 14,2014  | 0 notes
“The figurative face of bright ideas produces literal ones.”
tagged #creativity #design #quote
Apr 14,2014  | 2 notes

I’m writing about parks (in urban spaces) which has, honestly, kind of fascinated me for quite a while because I never really realized how crazy people in urban cities are about parks until I met a lot of crazy people in San Francisco. 

I grew up in a suburban-ish neighborhood and we had a huge backyard and all of our family friends had houses with really impressive backyards because I guess that was like a thing. Apparently Californians live an “indoor-outdoor” lifestyle, as interior designers  tell me.

We literally had at least ten different fruit tree/plants, a bunch of evergreens, other trees, and at some point I think there was a palm tree (invasive) that popped up on our front yard. My mom liked growing tomatoes. We had tons of flower bushes. She apparently also landscaped the yard and built the patio (I remember being 2 or 3 and she asked what shape the lawn should be and I said “peanut shaped” and she actually did it.)

Of course, we had parks too. There’s be play-spaces near or in schools and Stanford’s front lawn was like this massive green thing where people who had nothing to do with Standford would go and just. Sit on it. Most universities and colleges had these lawn-y open spaces for people to just. Use green space the way humans use green space. I had never really thought about it. I was able to take it for granted.

It’s different in cities, or in living in these yard-less apartments near college campuses. Many people don’t own green space and don’t see the need to because they can live very close to a public park or plaza, and they’ll take their kids to a nearby park where there are playgrounds and tennis courts and trails and a view of the Manhattan skyline. Or not, because there are over 2,000 parks in NYC and some of them are dead and creepy.

There are literally people who spend like 20 years fighting for their local parks. There are people who make a ton of money managing parks because the city won’t. There are people who spent a ton of time volunteering for their local park because that’s the only way it stays clean. 

Apr 12,2014  | 0 notes
Apr 9,2014  | 1 note
“When you’re taking a risk, you can either be audacious or courageous—two different things.”

designer John Maeda (RISD pres, etc)

If you have audacity and take on a risk, it means you don’t know what you’re getting into; you’re walking through a door, into a dark room, with no idea what’s there. If you have courage, it means that you know exactly what’s behind that door; there’s something dangerous, hard, and it’s going to make you really uncomfortable. I think you get to be more audacious when you’re younger because you don’t have as many experiences to reference. When you’re older, you know a lot of patterns; you know exactly what’s behind that door, and you don’t risk as often. In that frame, I have to say that I have always chosen to be audacious, even though I shouldn’t be. I have the courage to be audacious.

Apr 8,2014  | 7 notes
“Well if someone had just asked me, I could have told them that - a study has found that video games with frustrating and counter-intuitive controls are more likely to cause aggressive behavior.”
Apr 6,2014  | 14 notes
tagged #dance #music #tech #design #art #6
Apr 6,2014  | 0 notes
“A New Yorker is the person who, when you’re waiting off the curb, comes and stands in front of you off the curb to be the first one to cross the street.”
tagged #design #new york #streets #33
Apr 6,2014  | 8 notes
Apr 6,2014  | 2 notes
Apr 4,2014  | 3 notes
“Children grow up no matter what. They have a fabulous capacity to be above tragedies.”
Massimo Vignelli, 'the grandfather of graphic design', on growing up during wartime
Apr 4,2014  | 1 note
“Buildings were kept to a minimum in the pleasure garden. Pergolas and bandstands were light, airy structures, usually without walls. Structures were often built in a rustic style. Sculpture, like buildings, was also restricted. Not only did it show the presence of civilization; it also was associated with European aristocratic formal gardens, a democratic anathema.”
tagged #design #33
Apr 4,2014  | 0 notes
Mar 31,2014  | 0 notes

I read this on wiki 

Gridlock is sometimes cited as an example of the prisoner’s dilemma (from game theory).[3] Mutual cooperation among drivers would give the maximum benefit (prevention of gridlock), but this may not happen because of the desire to maximize one’s own benefit (shortest travel time) given the uncertainty about the other drivers’ commitment to cooperation.

and found it really interesting, because people have basically indicated the opposite in a poll about driverless cars. most people say they’d totally take longer routes if it means overall shorter commutes for everyone

ties in nicely with the “all accidents are human error” driverless car argument 

(also see:

Random fact: the only crash that Google has so far reported from its AV experiments occurred after a human driver took over for the computer. [x]

)